isosurface { //------------------------------------------------------------- function{ f_rounded_box(x,y,z, 0.2, // radius of curvature 1.0, 1.0, 1.0 // scale ) } threshold 0 contained_by {box {<-2,-2,-2>,<2,2,2>}} max_gradient 3.168 accuracy 0.0001 //evaluate 1,20,0.99 texture { pigment{ color rgb<1,1,1>} //normal {bumps 0.5 scale 0.05} finish { phong 1} } scale 0.80 rotate <0,-40,0> rotate <-30,0,0> translate < 0, 1.2, 0> } // end of isosurface -------------------------------------------------------