#declare MyObject = union{ cone{ <0,0,0>,0.50, <0,3,0>,0.4 } torus{ 0.50, 0.075 translate<0, 0.075,0>} torus{ 0.40, 0.075 translate<0,3-0.075,0>} texture{ pigment{ color rgb<0.9,0.84,0.80>} finish { phong 1} } scale <1,1,1> rotate<0,0,0> translate<0,0,0> } // --------------------------------------- union{ //----------------------------------- //#for(Identifier, Start, End [, Step]) #for (I, 0, 5, 1) object{ MyObject translate< 0, 0, I*2 >} #end // --------------- end of #for loop rotate<0,0,0> translate<0,0,0> } // end of union --------------------------