// general media statement // put in interior or in scene file for atmospheric media media { // (---general values---) intervals 10 // number of intervals used for sampling [10] samples 1,1 // minimum and maximum number of samples taken per interval [1,1] confidence 0.9 // statistic parameter higher->better quality [0.9] variance 1.0/128 // statistic parameter lower->better quality [1.0/128] ratio 0.9 // distribution between lit and unlit areas [0.9] // (---media types---) absorption rgb<0,1,0> // absorbing media, block light of specified color //emission rgb<0,1,0> // emitting media, emit light of specified color /* scattering { // scattering media 1, // scattering type 1=isotropic; 2=Mie haze; 3=Mie murky // 4=Rayleigh; 5=Henyey-Greenstein rgb<0,1,0> // color //eccentricity 0.25 // eccentricity for type 5 [0.0] //extinction 1.0 // for balancing amount of absorption [1.0] }*/ // (---method---) //method 1 // old Povray 3.1 method //method 2 // new method with even distribution method 3 // adaptive sampling //aa_threshold 0.1 // accuracy threshold for method 3 [0.1] //aa_level 4 // maximum recursion depth for method 3 [4] //jitter 0.5 // randomness for method 2&3 // (---density---) /* density { spherical // any pattern color_map {...} // color_map //density_map {...} // or alternatively density_map }*/ // translate etc. }