// used in global_settings, sets the type of noise computation // there are 3 available noise generators // they can be used for single pigments, etc. too by adding // noise_generator x to the definition //noise_generator 1 // old 3.1g plateaud noise //noise_generator 2 // fixed version of 3.1 noise global_settings{ noise_generator 3 } // New 3.5 perlin noise