isosurface { //------------------------------------------------------------- function { y } threshold 0 contained_by {box {<-1,-1,-1>, < 1, 1, 1>}} //open texture { pigment{ color rgb<1,1.0,0.95>*1.1} finish { phong 1} } scale 1.0 rotate <-32, 25, 0> translate <0, 1.2, 0> } // end of isosurface -----------------------------------------------------